Course project - The Hitchhiker's Guide to Accessibility


For a course on virtual reality, I grouped up with 4 other students to create a game for a good cause. Our project attempts to explore the hurdles faced by a wheelchair user when navigating public spaces. Over a 3 week time span, we transformed an architectural mock-up of the yet to be constructed LAB42 university building into an interactive scene to evaluate its accessibility.

The game was built using the Unity engine and the XR interaction toolkit, targeting the Oculus Quest headset

I was responsible for design, implementing the wheelchair interactions, and optimization. Aside from applying general game development skills, I learned a great deal about VR rendering techniques, like stereoscopic rendering and asynchronous reprojection.

A download link to is available, if you wish to try out the game.

⬇️ APK